Table of Contents

Class EquipSet

Namespace
SharpPluginLoader.Core.SaveData
Assembly
SharpPluginLoader.Core.dll
public class EquipSet : MtObject
Inheritance
EquipSet
Inherited Members

Constructors

EquipSet()

public EquipSet()

EquipSet(nint)

public EquipSet(nint instance)

Parameters

instance nint

Properties

Arms

public ref int Arms { get; }

Property Value

int

ArmsDecos

public Span<int> ArmsDecos { get; }

Property Value

Span<int>

ArmsLayered

public ref int ArmsLayered { get; }

Property Value

int

BowgunMods

public Span<int> BowgunMods { get; }

Property Value

Span<int>

Charm

public ref int Charm { get; }

Property Value

int

CharmDecos

public Span<int> CharmDecos { get; }

Property Value

Span<int>

Chest

public ref int Chest { get; }

Property Value

int

ChestDecos

public Span<int> ChestDecos { get; }

Property Value

Span<int>

ChestLayered

public ref int ChestLayered { get; }

Property Value

int

Head

public ref int Head { get; }

Property Value

int

HeadDecos

public Span<int> HeadDecos { get; }

Property Value

Span<int>

HeadLayered

public ref int HeadLayered { get; }

Property Value

int

Index

public ref int Index { get; }

Property Value

int

Legs

public ref int Legs { get; }

Property Value

int

LegsDecos

public Span<int> LegsDecos { get; }

Property Value

Span<int>

LegsLayered

public ref int LegsLayered { get; }

Property Value

int

Mantle1

public ref int Mantle1 { get; }

Property Value

int

Mantle1Decos

public Span<int> Mantle1Decos { get; }

Property Value

Span<int>

Mantle2

public ref int Mantle2 { get; }

Property Value

int

Mantle2Decos

public Span<int> Mantle2Decos { get; }

Property Value

Span<int>

Name

public string Name { get; set; }

Property Value

string

Waist

public ref int Waist { get; }

Property Value

int

WaistDecos

public Span<int> WaistDecos { get; }

Property Value

Span<int>

WaistLayered

public ref int WaistLayered { get; }

Property Value

int

Weapon

public ref int Weapon { get; }

Property Value

int

WeaponDecos

public Span<int> WeaponDecos { get; }

Property Value

Span<int>